Computes and draws density contour lines.
Usage
ternary_density(x, y, z, ...)
# S4 method for class 'numeric,numeric,numeric'
ternary_density(
x,
y,
z,
h = NULL,
n = 25,
nlevels = 10,
levels = NULL,
palette = function(i) grDevices::hcl.colors(i, "YlOrRd", rev = TRUE),
...
)
# S4 method for class 'ANY,missing,missing'
ternary_density(
x,
h = NULL,
n = 25,
nlevels = 10,
levels = NULL,
palette = function(i) grDevices::hcl.colors(i, "YlOrRd", rev = TRUE),
...
)
Arguments
- x, y, z
A
numeric
vector giving the x, y and z ternary coordinates of a set of points. Ify
andz
are missing, an attempt is made to interpretx
in a suitable way (seegrDevices::xyz.coords()
).- ...
Further arguments to be passed to
ternary_lines()
.- h
A length-one
numeric
vector giving the bandwidth.- n
A length-one
numeric
specifying the number of grid points.- nlevels
A length-one
numeric
vector specifying the number of contour levels desired. Only used iflevels
isNULL
.- levels
A
numeric
vector of levels at which to draw contour lines.- palette
A color palette
function
that takes a single integer argument (the number of levels) and returns a vector of colors.
Value
ternary_density()
is called it for its side-effects.
Invisibly returns a list
with elements levels
(the contour levels) and
colors
(the contour colors) that can be used for a legend.
Details
Two-dimensional kernel density estimation with an axis-aligned bivariate normal kernel. Normal kernel is evaluated on a square grid, after an isometric log ratio transformation of the original data.
Note
Two-dimensional kernel density estimation is adapted from MASS::kde2d()
.
This must be considered as experimental and subject to major changes in a future release.
See also
Other statistics:
ternary_contour()
,
ternary_ellipse()
,
ternary_hull()
,
ternary_mean()
,
ternary_pca()
Examples
## Add density
## Data from Aitchison 1986
ternary_plot(lava, panel.first = ternary_grid())
levels <- ternary_density(lava, n = 500, nlevels = 10)
## Add a legend
legend_image <- grDevices::as.raster(rev(levels$colors))
graphics::rasterImage(legend_image, 0.85, 0.75, 0.9, 1)
graphics::text(x = 0.9, y = c(0.75, 1), labels = range(levels$levels), pos = 4)